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Dark's Lazy Accel Tunnel Bore
Tunnel BoreLazy AccelIntermediate

Dark's Lazy Accel Tunnel Bore

An intermediate lazy-acceleration tunnel bore. Useful for collecting diamonds and exposing ancient debris.

N/AItems
1.17+
Complex

Positives

  • Cheap
  • Programmable
  • Does not require a player

Negatives

  • Causes lag spike on initial load
  • Item entities can cause intense lag if a large area is cleared

Instructions

Notes

  • For diamond mining, place the schematic at y -55. For ancient debris mining, place the schematic at y 9.
  • Use the [calculator](<https://docs.google.com/spreadsheets/d/12KDoqfOpkEjcVNU6M5PPXR_9Livz2Vt1xgP4NBo0eBg>) to compute the number of items for each container.
  • Item entities are not destroyed upon TNT explosion.
  • The containers in the files allow for a max cleared area of 1000x1000.

Build

  • Chunk-align the schematic, such that the green square is in a single chunk.
  • Clear all relevant chunks, as marked in the schematics. Cleared area must be at least the height of the cannon.
  • Ensure clearance is mined out, as marked in schematics.

Usage

  • 1. Toggle on/off lever to enable cannon.
  • 2. Load the cannon so that the chunk marked in green is entity processing and the chunks marked in red are block ticking (lazy loaded). See the [calculator](<https://docs.google.com/spreadsheets/d/12KDoqfOpkEjcVNU6M5PPXR_9Livz2Vt1xgP4NBo0eBg>) for in-depth loading instructions.
  • 3. Wait for the estimated completion time to elapse and load the cannon.

Designers

145888825942605824

Credits

<@638432648997503026>, <@697092662511272036>
Calculator

Videos